by umop ap!sdn » Thu Mar 30, 2006 3:54 am
This is a game that I have played elsewhere, and it's a lot of fun. (Don't let the big long rules scare ya, it's really not complicated at all.) Anyone who's interested, post here or send me a PM. If I get enough players by the weekend, I'll send out everyone's assignments and post a new thread for game play to commence.
Here are the rules:
Overview
The basic premise is that each player has a target and is trying to "assassinate" their target by getting them to post a particular word. In turn, each player will also have an assassin who is trying to get them to post a word. All players will be arranged in a circle so that everyone has one target and one assassin. All game play will take place in a designated play thread, and only posts in that thread will count as a "kill". Every so often I'll assign new words - any one word is sufficient to eliminate a player.
Ask all the leading questions you want, but be careful - if your target figures you out they can counterassassinate you. Rule of Counterassassination: To kill your assassin, you must publicly name them and the word or one of the words you think they are trying to get you to say. (Just say "I think so-and-so is trying to get me to say x" or put the words "counterassassination attempt" in your post.) If you guess the right word but the wrong assassin, or if you make 3 wrong guesses in a row (without assassinating or counterassassinating anyone) you will be eliminated.
If you assassinate a player, that is, get them to post their word in the game play thread, PM me and I'll verify the kill. Your next target is the player your target was hunting. If you counterassassinate your assassin, your new assassin is whoever was hunting them.
Anyone can join the game; anyone can post, regardless of their status in the game or even if they are not in the game at all. The game ends when there is only one assassin left alive. At this time, I will announce the winner and post a quick overview of the game play.
Remember, folks, it's just a game - and most of all, it's supposed to be fun, so ask questions and make conversation. All but one player is going to post their word, and I won't point and laugh at the first player eliminated. Because each player is depending on their target to post, I will eliminate anyone who posts less than once every couple of days - this is the Rule of Posting Frequency. Also, be honest - if you realize you've said your word, don't edit your post.
Special Roles
Designated Decoy
There may or may not be one Designated Decoy. The Designated Decoy's identity will be kept secret, and they will be given a list of all the players' kill words but not told who is playing or which words are whose. They will not be part of the circle and therefore will not have an assassin or kill words. I will be counting on the decoy to keep the thread going if ever it should slow down too much.
Miscellaneous Rules
I will not reveal the exact number of players during play, nor the identity or status of any player if at all possible. Kill words and targets must, for obvious reasons, be kept secret. Don't tell anyone you've killed them, or your status in the game, or whether a counterassassination attempt was successful, etc.
Your kill word will work whether or not you are in conversation with your assassin, or even if your assassin has not yet posted. Even James Bond probably walked into a door sometime.
If you quote someone and the quote contains your kill word, this does not count as a kill. The word must have originated from your keyboard in order to kill you.
Words which are forms of or derivatives of a kill word count as a kill. "Risk" will match "risky" and "catch" will match "caught", but "cat" will not match "concatenation". Referee's decision is final.
I will PM each player with their target and the word that will kill their target. When a kill is made I will PM the assassinated with the word that killed them, and the assassin with their new target and word(s). When a counterassassination attempt is made, I will send the player a PM to tell them if the guess was right or wrong. If correct, I will then inform the counterassassinated player's assassin of their new target and kill word(s). Even after your "demise" in the game, I would prefer that you continue to post to the thread because it keeps the conversation interesting.
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